// emu_testView.cpp : implementation of the CEmu_testView class
//
/////////////////////////////////////////////////////////////////////////////

#include "stdafx.h"
#include "resource.h"

#include "GuiView.h"

BOOL
CEmu_testView::PreTranslateMessage(MSG* pMsg)
{
  pMsg;
  return FALSE;
}

LRESULT
CEmu_testView::OnPaint(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/,
                       BOOL& /*bHandled*/)
{
  CPaintDC dc (m_hWnd);

  //TODO: Add your drawing code here

  return 0;
}
